Rockstar has warned Red Dead Online players that during its newly launched beta may not be permanent.
Red Dead Online's beta kicked off today, ushering in the first wave of players in what's set to be a week-long staggered launch. According to Rockstar, the beta's slow roll-out is intended to "[ease] our servers and systems into handling the increasingly big player base ".
Unlike many so-called "betas" These days, which primarily exist as marketing tools rather than the purpose of any meaningful testing, Rockstar says Red Dead Redemption will remain in beta as long as required – "which may take several weeks or months" – in order to create a "complete, fun and fully functional experience".
"We are aiming to deliver a stable and fun experience while collecting as much as possible to help us continually improve Red Dead Online," it explained in its longy early access news post.
To that end, Rockstar is reminding players that there may be some circumstances in which progress could be lost. "We hope that all player progress during the early period of the beta will remain intact long term," the developer wrote, "however as with many betas for large scale online experiences such as this, there is always the chance that we may need to perform the rank or other stat resets in case of issues. "
In other words, it's best not to get attached to your character's progress, despite the fact that beta testing may continue for some time.
It's not a surprising revelation, for sure, but in this age where the words 'beta', 'stress test', and 'demo' are largely used interchangeably, it's definitely wise to remind people what they're getting themselves into. Still, it's unlikely anyone will complain too loudly about when we're all seen the ugly, festering mess of shame and regret that results when you do not.